Bugs and other problems I encountered and how I fixed them (so far)
JumpyJumpy » Devlog
- Tile grid white lines appearing/flickering when moving. Only on Windows version of the game.
- Fix - right click on tile set - Condition tile sheet texture
- When hit by multiple damage applying blueprints it took more than one life.
- Fix - Set Active -> Set "can be damaged" during death animation.
- Jump sound every time player hit the jump button
- Fix - new variable checking if player is currently in the air
- Hitting pause button while the game is paused would open another pause menu (Android only).
Fix - on button click -> branch > condition check Is Game Paused
- Unreal Engine related issues:
- couldn't package Windows version - fix - install SDK
- couldn't package Android version - fix - install the correct version of Android studio
- packaging would complete immediately without doing anything - fix - learn to read the output log you stupid...
- windows version wouldn't show game icon - fix - restart UE or computer.
Get JumpyJumpy
JumpyJumpy
Just a little 2D platformer I put together while learning Unreal Engine 5.
Status | In development |
Author | Zyxaer |
Genre | Platformer |
Tags | 2D, Pixel Art, Short, Singleplayer |
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